supereggbert / GLGE

A javascript webGL graphics library
http://glge.org
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Fix vertex shader precision #100

Closed statico closed 10 years ago

statico commented 10 years ago

All of the shaders use high precision except for one. This causes "Uniforms with the same name but different type/precision" errors in the latest version of Chrome. This pull changes the precision of the one outstanding medium precision shader to high precision, which fixes the problem.

Ref: https://code.google.com/p/chromium/issues/detail?id=378756

supereggbert commented 10 years ago

Nice thanks Ian