superfluke / enderoni

MIT License
4 stars 6 forks source link

Trees don't account for surrounding terrain #15

Open Laike-Endaril opened 5 years ago

Laike-Endaril commented 5 years ago

Ie. the base of the tree can hang out over the void, looking quite odd: https://ibb.co/MCvH7B4

TheDeviantCrafter commented 4 years ago

It looks like the trees only follow a couple of specific shapes. They're pasted into the world block-for-block instead of more organically like vanilla trees which can have slightly different heights and branch locations.

Checking to see if a tree would have more than 25% of its base over the edge might be easier to implement code wise.

MagmaBro123 commented 3 years ago

I doubt this mod will ever be active. Unless you're willing to continue this mod, then its dead.

quentin452 commented 11 months ago

should be fixed in my fork (indev) : https://github.com/quentin452/enderoni-continuation/