supergoldorak / kuda

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HUD text placement values in percent #64

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Since the World Editor can run at larger resolutions than the intended display 
size (helpful for having more buttons accessible onscreen at once),  it would 
make sense to set the HUD text position in percentages rather than in pixels.

This way authors wouldn't have to shrink the World Editor window down for the 
purpose of creating HUD pages.

Original issue reported on code.google.com by scott.kr...@gmail.com on 2 Aug 2011 at 9:33

GoogleCodeExporter commented 9 years ago

Original comment by scott.kr...@gmail.com on 3 Aug 2011 at 12:46

GoogleCodeExporter commented 9 years ago

Original comment by scott.kr...@gmail.com on 3 Aug 2011 at 12:57

GoogleCodeExporter commented 9 years ago
This needs review to see if it is still valid for Kuda2. These need to be 
retested and opened as needed. On hold for now until that happens. Commend as 
needed.

Original comment by jpywt...@gmail.com on 1 Mar 2012 at 10:40

GoogleCodeExporter commented 9 years ago
This is not currently scheduled for any upcoming release

Original comment by jpywt...@gmail.com on 1 Mar 2012 at 11:03

GoogleCodeExporter commented 9 years ago

Original comment by jpywt...@gmail.com on 1 Mar 2012 at 11:04

GoogleCodeExporter commented 9 years ago

Original comment by scott.ku...@gmail.com on 26 Mar 2012 at 5:40

GoogleCodeExporter commented 9 years ago
Added it to 2.0.1

Original comment by jpywt...@gmail.com on 17 Apr 2012 at 10:13

GoogleCodeExporter commented 9 years ago

Original comment by jpywt...@gmail.com on 17 Apr 2012 at 10:26