Closed ngokevin closed 6 years ago
loop and finished event names are generic and can easily collide. Would do particleplayerloop and particleplayerfinished. And to also not bubble unless it makes sense .emit(eventName, null, false).
loop
finished
particleplayerloop
particleplayerfinished
.emit(eventName, null, false)
loop
andfinished
event names are generic and can easily collide. Would doparticleplayerloop
andparticleplayerfinished
. And to also not bubble unless it makes sense.emit(eventName, null, false)
.