On Oculus Go, if the controller is used on the left hand (configured for the left hand in the system), the arrow blocks are not made for the weapon you are holding. Will never score properly.
If isMobileVR(), then depending of the system hand is which arrow blocks should get generated.
On Oculus Go, if the controller is used on the left hand (configured for the left hand in the system), the arrow blocks are not made for the weapon you are holding. Will never score properly.
If isMobileVR(), then depending of the system hand is which arrow blocks should get generated.