I have notice that on all SS versions.
And when this comes to spotlight as an important thing, it's really annoying.
I don't know what how and why is SS using the algorithm to determine which part of object will be filled with infill and when.
How infill line will be printed inside the object, in which order.
In SS, regardless if avoiding perimeter is active or not, regardless of the seam position, grid infill prints very randomly, jumping around without much logic.
Consequence is:
weak infill, due to too long travel it can not start extruding instantly, so connection with infill gets lost
somewhat longer printing time, while randomly catching infill lines
more perimeter crossings
and the worst: random insufficient pressure to start the perimeter properly after infill
I have checked Orca and it is doing it perfectly, segment after segment in connected lines. That means that I should use Orca when printing sequence of infill becomes important. And in most semi hollow objects it often is. It's a shame because I got used to SS workflow and many tweaking options. The closest to the good is when I use anchor (which I don't need).
The worst are the small red dots which are (too small!) starts of the grid in conical object
However, triangles are printed perfectly, in logical circular order:
But I need a grid, and the best grid is done by Orca:
and with anchor it's just great:
I have notice that on all SS versions. And when this comes to spotlight as an important thing, it's really annoying. I don't know what how and why is SS using the algorithm to determine which part of object will be filled with infill and when. How infill line will be printed inside the object, in which order. In SS, regardless if avoiding perimeter is active or not, regardless of the seam position, grid infill prints very randomly, jumping around without much logic. Consequence is:
I have checked Orca and it is doing it perfectly, segment after segment in connected lines. That means that I should use Orca when printing sequence of infill becomes important. And in most semi hollow objects it often is. It's a shame because I got used to SS workflow and many tweaking options. The closest to the good is when I use anchor (which I don't need). The worst are the small red dots which are (too small!) starts of the grid in conical object
However, triangles are printed perfectly, in logical circular order:
But I need a grid, and the best grid is done by Orca:
and with anchor it's just great:
![image](https://github.com/supermerill/SuperSlicer/assets/98842248/6a4e853c-f42b-47fe-a6ce-7bff9edbd5cc)