supermuumi / nultima

Ultima.. but better (yeah right)
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Art style #16

Closed supermuumi closed 11 years ago

supermuumi commented 11 years ago

As I see it, we have three choices:

We'd still have tohe top down view of course. I'm leaning towards full 3D, although that becomes a content issue. Should prototype this further.

Jalostaja commented 11 years ago

Content will be an issue either way - with 3D even more so.

What about animations?

supermuumi commented 11 years ago

I think we're aligned on the flat plane + occasional blocks, top down 3D thingy.

For animations I think we want to look at two things:

For example I'd do players and enemies with just animated textures, but for something like water I might be tempted to go for a shader.

Jalostaja commented 11 years ago

Sounds like a plan

supermuumi commented 11 years ago

Closing but I'd still reserve the option to throw in some simple geometry. Say mountains might need to be more like pyramids than boxes.