Closed mredbishop closed 8 years ago
When creating an ArcadePhysics2D.Body in code, the velocity properties were not initialised (velocity, velocityMin, velocityMax, velocityMultiplier) so when attempting to update these it caused an error.
Ignore this it's nonsense, I totally misunderstood the use of the ArcadePhysics2D.Body
When creating an ArcadePhysics2D.Body in code, the velocity properties were not initialised (velocity, velocityMin, velocityMax, velocityMultiplier) so when attempting to update these it caused an error.