Closed Kariaudhanaur closed 8 months ago
Shouldn't dragging/creating a talent with the name "Pack Mule" on the character do it automatically ?
Didn't work last time... I'll try again today and let you know Thanks
You're right... it's working... But only in english ^^ In french, "Mule", doesn't work. Is there a way to translate this sort of automation you hard coded somewhere ? Thank you
(and by any chance, is there a way to know the list of "automation" existing in your module ? except for this one of course ^^ )
Oh, yeah. Talents are not translated, but if you want you can create Active Effect on the actor
Modify system.encumbranceMax
on Active Effect Tab. You can Add/Override the value there
Indeed, it works perfectly ! Thank you, I'll use it that way ^^
Perfect workaround :)
Is it possible to have some parameters to modify / update / multiply values of the character sheet ?
The first idea is with Pack mule : You can carry twice as many objects as normal without being encumbered (page 23).
It seems impossible for the moment to have the double of the encumbrance limit (to avoid "red cell" when there is no overweight)
Thanks ! :)