supertuxkart-sourceforge-migration / stk-migration-test

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Add support for destroyable objects #714

Open supertuxkart-sourceforge-migration opened 10 years ago

supertuxkart-sourceforge-migration commented 10 years ago

Author: samuncle

In every race game when you hit a traffic light for example the post is destroyed and you have pieces flying everywhere.

For destroyable objects you have:

An instance (like LOD). A normal object, fixed A destroyed object, movable by the player

When the normal object is hit it's replaced by the physical/destroyed object.

Of course to not overload the physical engine we can remove after a time the physical object.

For example in the track sub sea there is pillar. The normal object will be a pillar and when the player hit this pillar it will be replaced by several pieces flying everywhere.

Migrated-From: https://sourceforge.net/apps/trac/supertuxkart/ticket/1034