supertuxkart-sourceforge-migration / stk-migration-test

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Animated meshes cannot use normal maps #827

Open supertuxkart-sourceforge-migration opened 10 years ago

supertuxkart-sourceforge-migration commented 10 years ago

Author: auria

The golf balls from minigolf are loaded as animated meshes. Apart from being slower, animated meshes cannot have normal maps, which breaks normal maps rendered on them

Migrated-From: https://sourceforge.net/apps/trac/supertuxkart/ticket/1150

supertuxkart-sourceforge-migration commented 10 years ago

Author: auria Issue mitigated by limited the use of IAnimatedMesh to actually animated meshes. Meshes that are actually animated still won't support normal maps, though.