Open supertuxkart-sourceforge-migration opened 10 years ago
Author: auria The problem is that this line in Kart::eliminate is not properly undone on reset :
World::getWorld()->getPhysics()->removeKart(this);
Author: auria Tentative fix committed in r11247. Joerg, can you verify that my fix is appropriate? You know physics much better than I do
Author: hikerstk Looks correct (since I recently added code to avoid that a kart is added more than once ... I was about to raise this as an issue ;) ).
I am not closing this ticket since I want to have a look at why/when I broke it, just to make sure there isn't any other similar problem.
Author: auria This may have been me broking it, after I coded the new "ending" to 3 strikes where karts lose wheels
Author: auria
Initially reported on http://forum.freegamedev.net/viewtopic.php?f=17&t=3085&p=30334#p30334
After 3 strikes, if you restart, the loser remains hanging in the air and is not present to the physics
Migrated-From: https://sourceforge.net/apps/trac/supertuxkart/ticket/636