Open MatthewsSam opened 10 years ago
After doing some investigations, this condition seems discarding all particle system
if object.particle_systems[0].settings.dupli_object is not None and getObjectProperty(object.particle_systems[0].settings.dupli_object, "type", "") == "object":
@auriamg is there a purpose of doing this check ? If I remove its, it seems to work fine. Can you clarify why this was done :)
Sam
After some tests, it's this condition that fails
getObjectProperty(object.particle_systems[0].settings.dupli_object, "type", "") == "object":
I am unable to reproduce this issue
The blender scripts don't export anymore the objects placed with the particles system in blender.
IF you export with it chocolate it will be exported without the vegetation (palm trees, flowers, plants, etc).
It seems that for obj in self.m_objects (~ line 516), self.m_objects is empty so it dosent' go inside the export loop.