Closed GreenLunar closed 9 years ago
Confirmed.
It occurs also when you continue saved Grand Prix and you have the same kart as AI
I can't reproduce: I have nolok as kart, settings to 'humans only', and if I steer left/right before ready, set, go - the AI nolok kart does not move. Does it depend on certain graphics options?
I checked it with the highest and the lowest settings and I cen reproduce it in both cases. I only need to set animations enabled (only for humans or for all karts).
It should happen each time, the same kart exists twice in a race because the animation modifies the mesh, so each kart gets updated (it happens while you're racing too, but it's harder to see). A solution would be to clone the mesh for each kart. I found this thread which covers a similar problem.
@Flakebi that should not be necessary. While the mesh is shared, the animation was re-computed every frame for each kart - but I have to check if that was changed with the new graphics.
While I can't reproduce it, most other people can. Apparently the new graphical pipeline does not support shared meshes anymore. I'll see about cloning the meshes.
Fixed in 9dd46b67557766041f044638331bef3a04fec972.
Thanks for the report! Joerg
On the racetrack which features two Noloks, when pressing before GO, non-human player Nolok moves accordingly.
Steps to reproduce this bug: Set Animated Characters to Human Players Only Select Story Mode Select Nolok kart Enter to the last challenge