Closed Vistaus closed 5 years ago
Can you provide a video showing the issue ?
You can try edit in your stk-code/data/graphical_restrictions.xml change
<card contains="Intel" os="linux" version="<11.2" disable="ComputeShader"/>
to
<card contains="Intel" os="linux" disable="ComputeShader"/>
and see if this help...
You can try edit in your stk-code/data/graphical_restrictions.xml change
<card contains="Intel" os="linux" version="<11.2" disable="ComputeShader"/> to <card contains="Intel" os="linux" disable="ComputeShader"/>
and see if this help...
That seems to have fixed it, thanks a lot! :smile_cat:
lol deve maybe we should nuke compute shaders completely in mesa lol
Description
For some reason, all maps are flickering since 1.0 Tried a clean install and enabling/disabling vsync, but the maps keep flickering. It happens on evey map. The game interface works fine and without any flickering, though.
Steps to reproduce
Configuration
STK release version: 1.0
STK Source (PPA, distribution package, official binary, etc.): Official binary from the STK website
System: Solus (Linux), KDE Plasma 5.15.4, X.Org 1.20.3
Graphics card: Intel UHD Graphics 620
CPU: Intel Core i5-8250U
Gamepads/keyboards models if related to the issue: -
Additional information
stdout.log:
input.xml:
Error message: