Closed luffah closed 4 years ago
Hmm seems that @kimden server or you hacked stk wrongly!
Do you have any local modification in stk-code?
I don't remember changing any synchronization/packets code, also server log has no errors at that moment. For now I don't know what's the problem...
no change on the code.... this issue seems specific to my debian system.
based on your log kimden server thinks your client is lacking the <capabilities name="soccer_fixes"/>
so it sends data without country code and handicapped info, so make sure soccer_fixes exists in stk_config.xml for network-capabilities
Or maybe some merge commits are hidden in your repo which caused conflicts you don't know, if you really sure you don't have any local change just do a git reset --hard 8cd8b7c26e01ce14e5c8fcf2fd0f4e6238801a19
You got it :+1: my assets were not completely updated (i use a separate stk-assets directory). Thank you
When i play online events are not synchronised. I see an error in log.
Description
When somebody goal in soccer mode, the score does not update, and i see the ball flying to come back to the initial point + my kart teleported.
On stdout.log, i got: [error ] ProtocolManager: Synchronous event error from 46.101.182.25:19994: vector::_M_range_check: __n (which is 27) >= this->size() (which is 27)
Steps to reproduce
Configuration
STK release version: 8cd8b7c26e01ce14e5c8fcf2fd0f4e6238801a19
STK Source (PPA, distribution package, official binary, etc.): git
System: debian 10.1
Graphics card: GeForce GF117M
CPU: Intel Core i5-3337U
Gamepads/keyboards models if related to the issue:
Additional information
DEBIAN SYSTEM CONFIG
LOG