The (particularly) average fps numbers diverge between the in-game fps counter (that one can enable in settings) and whatever is printed to stdout (I think the latter is locked to 120 fps regardless of the max_fps value in config)
Steps to reproduce
Enable the fps counter in game
Run a race (i.e. with -R) in the terminal, observe the fps values
Close the game, look for Average FPS in the output
Scratch your head
Configuration
v1.4 - aarch64 ubuntu 23.10 (mantic):
supertuxkart-data/mantic,now 1.4+dfsg-3 all [installed,automatic]
supertuxkart/mantic,now 1.4+dfsg-3 arm64 [installed]
System: Lenovo ThinkPad X13s (Qualcomm SC8280XP)
Graphics card: Adreno A690
CPU: 4x Cortex A78C + 4x Cortex X1C
Gamepads/keyboards models if related to the issue: N/A
Description
The (particularly) average fps numbers diverge between the in-game fps counter (that one can enable in settings) and whatever is printed to stdout (I think the latter is locked to 120 fps regardless of the max_fps value in config)
Steps to reproduce
-R
) in the terminal, observe the fps valuesAverage FPS
in the outputConfiguration
v1.4 - aarch64 ubuntu 23.10 (mantic):
System: Lenovo ThinkPad X13s (Qualcomm SC8280XP)
Graphics card: Adreno A690
CPU: 4x Cortex A78C + 4x Cortex X1C
Gamepads/keyboards models if related to the issue: N/A