Closed CrossScarDev closed 3 weeks ago
I don't think the Wii U supports OpenGL, which would mean a Wii U port would require a rewrite of the entire graphics pipeline. Probably not going to happen.
Oh yeah I can only find opengl 1 for the wii u.
I'll close this issue now.
If STK can run on the Switch it shouldn't be too hard to port it to the Wii U as they both use the same build system. In my experience porting Wii U apps to switch it wasn't too hard I just had to change some things related to update functions and then it worked just fine.