when i set linear color space for android platform, build for android throw the error:
"Error building Player: Incompatible color space with graphics API"
i fix this by add a simple line:
AssetDatabase.SaveAssets();
in the BuildProject.cs before invoke BuildPipeline.BuildPlayer
when i set linear color space for android platform, build for android throw the error: "Error building Player: Incompatible color space with graphics API" i fix this by add a simple line: AssetDatabase.SaveAssets(); in the BuildProject.cs before invoke BuildPipeline.BuildPlayer