suprmario1 / nostaljia

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Multi Directions #4

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
A way to anim, to support multiple direction sprites.

Example: in RPG games (upper view) you will need various directions of
animations, so the anim class must implement its function.

A suggestion:

May the animation (or Sprite) has a direction attribute, and can be changed
or seted, the anim or MultiAnim will analyse it attribute and draw the
correctely sprite/anim at needed time.

But it will need more study.

Original issue reported on code.google.com by trialfo...@gmail.com on 6 Nov 2008 at 2:27

GoogleCodeExporter commented 9 years ago
Missed the title of issue

Original comment by trialfo...@gmail.com on 6 Nov 2008 at 2:35

GoogleCodeExporter commented 9 years ago

Original comment by trialfo...@gmail.com on 6 Nov 2008 at 2:35

GoogleCodeExporter commented 9 years ago
I believe this was resolved with the new KeyAnim class, which is useful to 
change the animations when the actor changes sides. I think this issue can be 
concluded.

Original comment by janion...@gmail.com on 18 Jun 2010 at 8:41