surfactants / sylph

C++/SFML ECS-based game engine
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localization #27

Open surfactants opened 1 year ago

surfactants commented 1 year ago

uh oh. never even considered this, but its kind of a must-have, huh? would need a central list of strings.....

surfactants commented 1 year ago

closed this prematurely - until every single string is implemented in the localizer, this stays open.

surfactants commented 1 year ago

... ugh, something for resizing elements is missing, too.