Closed samirakhmedov closed 7 months ago
The frames shouldn't be skipped.
The frames are reduced to 15-20 FPS on Android and 30-40 FPS on iOS when interacting with the map - moving, zooming and updating the map objects.
https://github.com/surfstudio/yandex-mapkit-lite-flutter/assets/54618146/b30b55e7-3b35-464b-84e9-2b77545d2bbf
https://github.com/surfstudio/yandex-mapkit-lite-flutter/assets/54618146/734ce5c1-9a22-466f-a346-d35c78696650
1) Add a lot of objects on map 2) Do anything with it
Flutter version: 3.16.8 Dart version: >=2.12.0 <4.0.0 Platform: Mainly Android
I believe it is the some as for #11
Expected behavior
The frames shouldn't be skipped.
Actual behavior
The frames are reduced to 15-20 FPS on Android and 30-40 FPS on iOS when interacting with the map - moving, zooming and updating the map objects.
Video/Screenshot
https://github.com/surfstudio/yandex-mapkit-lite-flutter/assets/54618146/b30b55e7-3b35-464b-84e9-2b77545d2bbf
https://github.com/surfstudio/yandex-mapkit-lite-flutter/assets/54618146/734ce5c1-9a22-466f-a346-d35c78696650
Steps to reproduce
1) Add a lot of objects on map 2) Do anything with it
Details
Flutter version: 3.16.8 Dart version: >=2.12.0 <4.0.0 Platform: Mainly Android
Any possible solutions
I believe it is the some as for #11
Checklist for self-check