Open mkruselj opened 3 years ago
Two quick Q on this
So this is the High/Low/Latest scene modulator right? And you want it to be voice based for playing voice?
This will break existing patches. Do we want to add two flavors of H/L/Lt (a 'keyboard' version and a 'voice' version? the keyboard version being what we have today and the voice version being what you want) and map them as alternates?
They should still be scene level/monophonic modulators, but they should respect portamento options whenever the output value of the modulator changes. Agreed they could be alternates due to patch breaking risk.
I don't recall if these modulators also respect pitch bend or not. If they aren't, they should too.
Indices not alternates This one is annoyingly tricky though. It’s basically a completely different implementation to have porta since that is a feature of playing voices rather than of keys pressed. so I’ll add indices to these trackers and do a second impl
Basically you have highest key and pitch of highest sounding voice. Portamento bend and MPE make those different things
Too hard. Pushing out of milestone and reverting.
For consistency with the polyphonic keytrack modulator. This will enable nice sound design tricks, for example emulating duophonic synthesizers like ARP Odyssey, and so on.