Closed FleksisLV closed 7 months ago
I'am using assetstore version since i don't want to use the photon .
Don't use the latest version of lite net lib manager, just have to change some libs to make it works with unity 2022+
And the lite net lib manager version is also open source, you don't have to use the asset store version.
The one on Github doesn't work, there is ton's of error's, that's why iam using the asset store version, i can fix the error but then the server freeze since i change the fixed update to just update, also if Github version work then please explain how i need to prep the sources since they won't open normal way, and if possible what lib's do i have to update to work on 2022+ , is there chance you can setup for me i will pay for your help, give me just price, i'am experienced with unity for lot of years and i know how to setup stuff, but like i said the source is impossible to setup. Thank's.
And also all the open source demo's are photon not lite net lib.
To make old LiteNetLibManager works, try this https://suriyun-production.github.io/mmorpg-kit-docs/#/pages/151-working-with-2021
Thank's a lot, fixed, found solution, actually it was very easy .
I got error when i import project, how i understanded i needed to update to lattest netlibmanager i did that, but now i got error like this Assets\BattleIO\SimpleLanNetworkManager\Scripts\Network\BaseNetworkGameManager.cs(76,29): error CS0115: 'BaseNetworkGameManager.FixedUpdate()': no suitable method found to override