Closed nowsfeky closed 4 years ago
I will start fix it today
Thank's !!!!
I think you need to pay attention when you enter the portal too. He was testing and the character does not stop after entering the portal, because when he collides with the BoxCollider he ends up not finding the center of the tile where the target is. With that he keeps coming back and trying to enter the portal again.
Yes, seems like I have to create new monster activity class and player character controller class to control character's move target within grids
Try 1.3 demo, I've added PlayerCharacterController2DAI
, you should use it instead of default PlayerCharacterController
. For the monster, you should use MonsterActivityComponent2DAI
instead of default MonsterActivityComponent
.
Hello ! Any predictions to fix?