Closed TemhemKaya closed 4 years ago
@insthync
This error won't affect gameplay, and the codes that cause error is Photon's codes, you actually can avoid it and error messages by just add null check at top of ClearTeams function
PhotonTeamsManager.cs
private void ClearTeams()
{
if (playersPerTeam == null)
return;
foreach (var key in playersPerTeam.Keys)
{
playersPerTeam[key].Clear();
}
}
@insthync Thank you :) 1 more error : black fade not fade out when start game sometime... error uncorrected 1.24
Don't fade means that it's black?
loading screen does not appear. Create game button and http://prntscr.com/snlr1x then game screen
I did not make the loading screen
Hey you could simply call in the button events on the "create game button" to set active the loading object under "UINetworkClientErrorAndLoadingCanvas" and it will show a loading screen while the match loads, it will disappear when you get into the match. This is not an actual loading screen though but it looks good lol
it would be nice to have one though like the mmo kit does that actually shows the loading bar filling. If you're interested in adding one Suriyun. However its also not that hard to script in yourself
I am sorry for my English :/ I wanted to tell by video: https://streamable.com/eqewwq
Hey you could simply call in the button events on the "create game button" to set active the loading object under "UINetworkClientErrorAndLoadingCanvas" and it will show a loading screen while the match loads, it will disappear when you get into the match. This is not an actual loading screen though but it looks good lol
thank you
Exit button click error. Please help me
https://prnt.sc/sn24yk https://prnt.sc/sn2586