Closed anthonyselias closed 8 months ago
It still happens :(
Try turn interpolatePathSwitches in ai lerp off
It's off with the same behavior. In the video I last posted, it was OFF. Were you able to test and replicate? All it should take it AI Lerp and A*/AIPath + Default colliders to replicate.
Try turn interpolatePathSwitches in ai lerp off
Did you get a chance to further test this?
thanks
I am going to fix it please wait
Also ,not sure if this information might help you, but I'll add it. It does it on mobile aswell. Im still trying to fix it myself, but no luck. looking forward to the fix, thank you
Try the latest commit
Ok, so character stop shaking. But monster behaviour has changed. Now the monsters are shaking. Can you please test with mellee monster? i see that you tested with the archer npc thank you
Also, monsters are stacking on player
Did you remove AILerp/AIPath component?
I have not, do I need to remove it? It was still on the Archer2D prefab you updated in the commit
Yes, you can remove the component.
I removed it, and it's basically the same. When I attack the monster they all gather to the same position and attack me. How can we change it so they will spread out around the player instead of stacking? Colliders don't seem to help.
As I try, it has no problem, I want to see your monster damage info settings
Can you send me your mellee monster prefab?
Can you also check if texttransform for monster hits have been effected by the changes? I am unable to see the damage I do to the monsters, but I can see the damage they do to me, i have double checked and the texttransfo rm
Look at your Monster Character data file (in the image it is Rat), then find for Damage Info, and change settings there.
I started a fresh new project with all changes. It's only fair to troubleshoot it like that because I've made so many modifications and I dont want it to conflict with the work you have done. I'll start a new thread for all future issues.
i get this shakiness. I have gotten it with the default collider dimensions, any clue on what might cause this? Could this be due to A*/ailerp?
https://github.com/suriyun-production/mmorpg-kit-docs/assets/134556081/a0f6d8e2-d571-4644-9cd9-84092d386b08