Closed anthonyselias closed 3 months ago
It is not reached 9 ?
It is not reached 9 ?
It does, here is the complete debugs i've implemented and gotten. I still cant figure out why. I tried also trying with the prefab map that comes with the kit, and I get this error still.
No useful info yet, attach all log files, and I will try to find the cause of the problem.
I'm having an issue with monster spawns. They initially spawn when I start the server, but over time they despawn and map becomes empty with no monsters.
I posted error logs below
ERROR No Tag [2024-03-15 00:46:43] - Prefab is Found UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:56) MultiplayerARPG.GameSpawnArea
1/ERROR No Tag [2024-03-15 00:46:43] - 1 UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:60) MultiplayerARPG.GameSpawnArea`1/d__15:MoveNext () (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/GameSpawnArea.cs:106)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)
ERROR No Tag [2024-03-15 00:46:43] - 2 UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:62) MultiplayerARPG.GameSpawnArea`1/d__15:MoveNext () (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/GameSpawnArea.cs:106)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)
ERROR No Tag [2024-03-15 00:46:43] - 3 UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:67) MultiplayerARPG.GameSpawnArea`1/d__15:MoveNext () (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/GameSpawnArea.cs:106)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)
ERROR No Tag [2024-03-15 00:46:43] - 4 UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:69) MultiplayerARPG.GameSpawnArea`1/d__15:MoveNext () (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/GameSpawnArea.cs:106)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)
ERROR No Tag [2024-03-15 00:46:43] - 6 UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:81) MultiplayerARPG.GameSpawnArea`1/d__15:MoveNext () (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/GameSpawnArea.cs:106)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)
ERROR No Tag [2024-03-15 00:46:43] - 7 UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:83) MultiplayerARPG.GameSpawnArea`1/d__15:MoveNext () (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/GameSpawnArea.cs:106)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)
ERROR No Tag [2024-03-15 00:46:43] - 8 UnityEngine.Debug:LogError (object) MultiplayerARPG.MonsterSpawnArea:SpawnInternal (MultiplayerARPG.BaseMonsterCharacterEntity,int) (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/MonsterSpawnArea.cs:85) MultiplayerARPG.GameSpawnArea
1/<SpawnRoutine>d__15<MultiplayerARPG.BaseMonsterCharacterEntity>:MoveNext () (at C:/Users/Antho/My project/Assets/UnityAssetsa/UnityMultiplayerARPG/Core/Scripts/Gameplay/Area/GameSpawnArea.cs:106) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/build/output/unity/unity/Runtime/Export/Scripting/Coroutines.cs:17)