suriyun-production / mmorpg-kit-docs

This is document for MMORPG KIT project (https://www.assetstore.unity3d.com/#!/content/110188?aid=1100lGeN)
https://suriyun-production.github.io/mmorpg-kit-docs
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Problem with root motions with certain states of player #2437

Closed Niinra closed 3 months ago

Niinra commented 3 months ago

The problem is the following when the character is in the idle state normally and you use a skill with root motion, this desynchronization passes or fails, here is a video of what happens:https://imgur.com/RezmQTl

SOLUTION:But this does not happen when the character is running and I use the skill with root motion, that is, the solution is in the lines of code when the character is moving and use them for the idle and crounch state which also happens this desynchronization

insthync commented 3 months ago

Did you try to turn these on?

Screenshot_31

Niinra commented 3 months ago

If that's how I use it, I'll try activating the skip movement validation

Niinra commented 3 months ago

Ok activate that skip movement validation and it still happens, but I think that to reflect the change I have to build my server to check

Niinra commented 3 months ago

I will be building my server to see if this problem persists with the skip movement validation and I will notify you, this problem does not happen when you are running it's very strange

insthync commented 3 months ago

?

Niinra commented 3 months ago

Sorry for the delay, @insthync , but it seems that if the skip movement validation fixes this problem, I'm trying it from my server compilation uploaded to digital ocean and it's going very well https://github.com/suriyun-production/mmorpg-kit-docs/assets/115952096/3a43a839-21d8-4ef7-be6d-139c49a174e7