Closed ApolloGM closed 3 months ago
I will fix it.
Thanks! what files do you think will need changes? I will make sure to lock them on my end so they are ready for merge :) Edit: accidentally closed issue. had to reopen.
thank you! it worked. I merged the code in LanRpgNetworkManager
On Mon, Aug 12, 2024 at 1:03 PM Ittipon Teerapruettikulchai < @.***> wrote:
separated_building_and_user_storage_saving.zip https://github.com/user-attachments/files/16591288/separated_building_and_user_storage_saving.zip
And
Screenshot_2.png (view on web) https://github.com/user-attachments/assets/8c9af282-6ba8-4716-8d77-ef9406ab25cf
— Reply to this email directly, view it on GitHub https://github.com/suriyun-production/mmorpg-kit-docs/issues/2527#issuecomment-2284810726, or unsubscribe https://github.com/notifications/unsubscribe-auth/AWY7V2MYK5H3REJ3NAPBGBLZREIHVAVCNFSM6AAAAABLVFC3CSVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDEOBUHAYTANZSGY . You are receiving this because you modified the open/close state.Message ID: @.***>
Steps: start a game on LAN join as a client open a storage chest and add items Log out or exit as a client Join the same session again now open player storage on the NPC items in the chest are now duped in the Player Storage