suriyun-production / mmorpg-kit-docs

This is document for MMORPG KIT project (https://www.assetstore.unity3d.com/#!/content/110188?aid=1100lGeN)
https://suriyun-production.github.io/mmorpg-kit-docs
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No more swimming with navmesh ? #810

Closed sawcisson closed 3 years ago

sawcisson commented 3 years ago

Hi since latest version i notice we can't swim anymore if we use navmesh for key movement. in the navmeshentitymovement it seems that nothing is checking for water anymore.

how could we turn water swimming back on ?

insthync commented 3 years ago

NavMeshEntityMovement never has swimming.

Rigidbody, LegacyRigidbody and CharacterController have it, they're able to move by point click like navmesh because it uses navmesh system to find paths.