Closed sudo-prime closed 6 years ago
Turns out the BlinkAI
actually didn't do a bounds check when it wasn't blinking, that is to say I was more worried about the AI teleporting out of bounds than I was actually having it just walk out of bounds. Will be closed via commit shortly.
Describe the bug During normal game play (about 10 or so seconds from launching the game), taking a turn will cause the game to crash for the following error:
thread 'main' panicked at 'index out of bounds: the len is 100 but the index is 18446744073709551615', C:\projects\rust\src\libcore\slice\mod.rs:865:10
To Reproduce This bug is easy to reproduce, but occurs for an unknown reason. Walk around in-game. That's it. It'll happen eventually.
Expected behavior Edgequest should not crash for index-out-of-range reasons.
Desktop