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susanw1
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Factorio-Inventory-Trim
A mod for Factorio that automatically frees inventory slots by removing insignificant excess quantities
MIT License
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[#30] Updated versions for 0.2.0
#35
susanw1
closed
5 days ago
0
[#32] fatal: character-personal-logistic-requests-enabled non existent
#34
susanw1
closed
5 days ago
0
Ensure that stacks of items with different "qualities" aren't merged
#33
susanw1
opened
1 week ago
2
FATAL: `character_personal_logistic_requests_enabled` non-existent
#32
susanw1
closed
5 days ago
3
[#29] factorio 2.0.8 upgrade: 'global' changed to 'storage'
#31
susanw1
closed
1 week ago
0
Re-release for Factorio 2.0
#30
susanw1
closed
5 days ago
0
Non-recoverable error: Attempt to index global 'global' (a nil value)
#29
susanw1
closed
1 week ago
1
[#27] Fix NPE and upgrade version to 0.1.3
#28
susanw1
closed
10 months ago
0
Inventory-Trim/control.lua:443: attempt to index global 'p' (a nil value)
#27
susanw1
closed
10 months ago
0
Add cool-down timeout to avoid trimming items that are actively being used
#26
susanw1
opened
10 months ago
0
[#24] doesnt start scanning automatically on game load
#25
susanw1
closed
10 months ago
0
Doesn't start scanning automatically on game load
#24
susanw1
closed
10 months ago
0
[#22] Update changelog and info
#23
susanw1
closed
10 months ago
0
Fix changelog and info
#22
susanw1
closed
10 months ago
0
[#20] Factorio Information and FAQ pages
#21
susanw1
closed
10 months ago
0
Better docs
#20
susanw1
closed
10 months ago
0
Update changelog.txt
#19
susanw1
closed
10 months ago
0
[#17] add thumbnail image
#18
susanw1
closed
10 months ago
0
Add thumbnail image
#17
susanw1
closed
10 months ago
0
[#14] Ensure tick-rate setting changes performed, and check tech vs forces
#16
susanw1
closed
10 months ago
0
[#13] Tech item is now optional
#15
susanw1
closed
10 months ago
0
Implement configurable check rate
#14
susanw1
closed
10 months ago
0
Make technology item optional
#13
susanw1
closed
10 months ago
0
[#11] adjust candidate selection algorithm
#12
susanw1
closed
10 months ago
0
Adjust candidate selection algorithm
#11
susanw1
closed
10 months ago
0
[#5] Technology tree item added, with trigger
#10
susanw1
closed
10 months ago
0
[#6] aggressiveness thresholds
#9
susanw1
closed
10 months ago
0
[#3] new settings
#8
susanw1
closed
11 months ago
0
Add "pickup margin" on last full stack
#7
susanw1
opened
11 months ago
0
Add aggressiveness thresholds
#6
susanw1
closed
10 months ago
1
Add tech-tree item for trimming
#5
susanw1
closed
10 months ago
1
[#3] Added enablement player settings
#4
susanw1
closed
11 months ago
0
Add Settings
#3
susanw1
closed
11 months ago
1
1 initial mod dev
#2
susanw1
closed
11 months ago
0
Get basic inventory reading/checking running
#1
susanw1
closed
11 months ago
1