suxinde2009 / isgl3d

Automatically exported from code.google.com/p/isgl3d
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Collada DAE Importer request #18

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Hello there,
As there are many problems with POD Importer:
1. Sometimes engine crashes with bad exported POD model
2. There is no reference on how to export it correctly in every engine 
2. POD isn't supporting the latest 3D Tools (3dsmax 2012, Maya 2012)
I would suggest making a well-known Collada DAE XML Format.

It is commonly used with many engines and could be used here aswell.

Original issue reported on code.google.com by LordGalf...@gmail.com on 5 Nov 2011 at 10:45

GoogleCodeExporter commented 8 years ago
I agree with this. How can we get to have more importers. Any insight?

Yesterday I was trying to port a Wavefront importer written in C++, however I 
could not figure out where do draw the OpenGL vertex vectors. Is there any 
function equivalent to UIKit's drawRect:(CGRect) in isgl3D for writing directly 
to OpenGL?

Original comment by a...@ciencias.unam.mx on 6 Nov 2011 at 6:50