What steps will reproduce the problem?
1. Import pod file with:
Isgl3dPODImporter * podImporter = [Isgl3dPODImporter podImporterWithFile:@"monigote_unido.pod"];
2.- Build scene objects with:
[podImporter buildSceneObjects];
The app crash in Isgl3DPodImporter.mm in line
node.alpha = materialInfo.fMatOpacity;
This line is on function
- (void) buildMeshNodes {
What version of the product are you using? On what operating system?
The version is 1.2.3
I attach the file monigote_unido.pod.
Original issue reported on code.google.com by man...@parsel10.com on 22 Aug 2013 at 7:47
Original issue reported on code.google.com by
man...@parsel10.com
on 22 Aug 2013 at 7:47Attachments: