They are now based on WorldTime.
At some places, the frame counter was just used as a randomizer. Removed the MoveSceneFrame variable in this process. There are still a lot of places which need to be adjusted, this was just the tip of the iceberg. E.g. there are a lot of code lines like
They are now based on WorldTime. At some places, the frame counter was just used as a randomizer. Removed the MoveSceneFrame variable in this process. There are still a lot of places which need to be adjusted, this was just the tip of the iceberg. E.g. there are a lot of code lines like
or places like in CSParts where the animation speed is defined as Velocity, which gets applied on each frame.