Closed Mirkopoj closed 1 year ago
Fist of all, congratulation on this great tool.
I'm writing some vulkan shaders and get some lsp errors saying:
'<some-feature>' : only allowed when using GLSL for Vulkan
Is there a way to tell the lsp that I'm indeed using GLSL for Vulkan, similar to compile_flags.txt for clangd based lsp?
Thank you in advance.
https://github.com/svenstaro/glsl-language-server/compare/master...pudnax:glsl-language-server:master
Found a fork that solves it.
This doesn't really fix it here though, does it? We shouldn't settle for forks. The work should be upstreamed so that others won't be confused.
Fist of all, congratulation on this great tool.
I'm writing some vulkan shaders and get some lsp errors saying:
Is there a way to tell the lsp that I'm indeed using GLSL for Vulkan, similar to compile_flags.txt for clangd based lsp?
Thank you in advance.