sverx / devkitSMS

development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 / SEGA SC-3000 homebrew programming using C language (and the SDCC compiler)
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Add a way to override the default filename in single header mode #25

Closed raphnet closed 2 years ago

raphnet commented 2 years ago

There are cases where running assets2banks separately on different types of assets or assets from different pipelines is useful, but the fixed header filename is problematic. With this patch, a filename can now be specified (i.e. --singleheader=puzzledata.h)