Closed nikkisingh111333 closed 3 years ago
Well, just randomly changing private variables won't get you what you want :). Try this.speed(0.75)
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okkkk this.speed didnt work but when i dig it up i found _timeline._speed=0.3 that worked btw thanks for the help..this.speed is showing undefined function.
On Sat, 19 Dec 2020 at 00:56, Ulrich-Matthias Schäfer < notifications@github.com> wrote:
Well, just randomly changing private variables won't get you what you want :). Try this.speed(0.75).
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well i guess its timeline().speed(0.3)
then. Again: Don't rely on private properties. It can break at any time
hey there ....i m using slowMo in svg.js of my group tag..heres my code `let u = 1 SVG.on(document, 'DOMContentLoaded', function() { // console.log(upper) console.log("gion") let user = document.getElementById('name') let upper = document.getElementById('upper') let lower = document.getElementById('lower') var introd = SVG().addTo('#WELCOME') var g1 = introd.group()
what i want is to slow down group transition after u==50 as you can see in my code .its getting slowing but its not resuming from current position instead getting started from starting point ..i want it to get slowdown in continous like a flow manner how can i do this. i have previously used svg tag for this it worked but i want to do it on svg.js please help me.?