svkaiser / Doom64EX

Doom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features.
http://doom64ex.wordpress.com/
GNU General Public License v2.0
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Incorrect monster's death / count #36

Open gogtytsufvhgekwzyuow opened 8 years ago

gogtytsufvhgekwzyuow commented 8 years ago
  1. Sometimes after death of Zombieman (Shotgun?) his sprite remains standing in the same place forever. These kill not added to kills counter, not allowing you to get 100% kills in a level. Happens only 2 times for entire playtrough for me.
  2. More often happened that Lost Souls is not count (without any sprite in map, tested it with cheats).

In "Map 17: Watch Your Step" I closed exactly 1 Lost Soul that stayed after Pains Elements in center room. I looked on automap with cheat: LS still was in the room. Then I closed the automap and walked in level for a dozen of seconds and opened map again - LS disappeared. And i was not able to do exactly 1 kill for 100% kills, there was not any more enemies in map (tested again with cheats).

I am really not sure, but for me looks like only LS from Pain Elementals affected by this bug.

Happens ~6 times per playthrough. Used build from https://doom64ex.wordpress.com/

pinkwah commented 8 years ago

This one I'm not familiar with. I'll investigate. Thanks for the report!