Doom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features.
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Fix segmentation fault by calling SDL_CloseAudio() before deleting sequencer #58
Closed
Manuel-K closed 7 years ago
Prevent calls to
Play_Audio()
which can lead to segmentation faults duringfluid_synth_write_s16
when the sequencer is deleted.On my system doom64ex crashes when I quit a running game session. This seems to fix the issue.