Open OUdefie17 opened 5 months ago
Vanilla lightmap contribution should be less intensive. Then there will be fewer problems with light on low-luminous blocks. (It is/I suggest) (Just divide the value by 3-4)
Description
Vanilla lightmap contribution should be less intensive. Then there will be fewer problems with light on low-luminous blocks. (It is/I suggest) (Just divide the value by 3-4)