Open o-alquimista opened 3 weeks ago
Maybe it's in a weird X11 mode where it's not fullscreen but it's positioned as if? Can you obtain an xwininfo
and xprop
dump of the window when it's in this state?
xwininfo:
xwininfo: Window id: 0x360001a "Counter-Strike 2"
Absolute upper-left X: 0
Absolute upper-left Y: 0
Relative upper-left X: 0
Relative upper-left Y: 0
Width: 2560
Height: 1080
Depth: 24
Visual: 0x42
Visual Class: DirectColor
Border width: 0
Class: InputOutput
Colormap: 0x3600019 (not installed)
Bit Gravity State: ForgetGravity
Window Gravity State: NorthWestGravity
Backing Store State: NotUseful
Save Under State: no
Map State: IsViewable
Override Redirect State: no
Corners: +0+0 -0+0 -0-0 +0-0
-geometry 2560x1080+0+0
xprop:
_NET_WM_USER_TIME(CARDINAL) = 978928
_NET_WM_ICON(CARDINAL) =
_VARIABLE_REFRESH(CARDINAL) = 1
_NET_WM_STATE(ATOM) = _NET_WM_STATE_FOCUSED
WM_STATE(WM_STATE):
window state: Normal
icon window: 0x0
XdndAware(ATOM) = BITMAP
_NET_WM_NAME(UTF8_STRING) = "Counter-Strike 2"
WM_NAME(UTF-8) = "Counter-Strike 2"
WM_PROTOCOLS(ATOM): protocols WM_DELETE_WINDOW, WM_TAKE_FOCUS
_NET_WM_BYPASS_COMPOSITOR(CARDINAL) = 1
_NET_WM_WINDOW_TYPE(ATOM) = _NET_WM_WINDOW_TYPE_NORMAL
_NET_WM_PID(CARDINAL) = 28893
WM_LOCALE_NAME(STRING) = "en_US.UTF-8"
WM_CLASS(STRING) = "cs2", "SDL Application"
WM_HINTS(WM_HINTS):
Client accepts input or input focus: True
window id # of group leader: 0xeb90a82d
WM_NORMAL_HINTS(WM_SIZE_HINTS):
user specified location: 0, 0
program specified minimum size: 2560 by 1080
program specified maximum size: 2560 by 1080
WM_CLIENT_MACHINE(STRING) = "helium"
_MOTIF_WM_HINTS(_MOTIF_WM_HINTS) = 0x2, 0x0, 0x0, 0x0, 0x0
STEAM_GAME(CARDINAL) = 730
It doesn't look like the window is fullscreen, but rather just happens to be a big floating window. Does i3 report this any differently?
From i3
i3-msg -t get_tree
:
https://gist.github.com/o-alquimista/821755fd1133c90bf8b73b045234cd81#file-i3-msg-t-get_tree-json
xwininfo:
xwininfo: Window id: 0x3c0001a "Counter-Strike 2"
Absolute upper-left X: 0
Absolute upper-left Y: 0
Relative upper-left X: 0
Relative upper-left Y: 0
Width: 2560
Height: 1080
Depth: 24
Visual: 0x22
Visual Class: DirectColor
Border width: 0
Class: InputOutput
Colormap: 0x3c00019 (not installed)
Bit Gravity State: ForgetGravity
Window Gravity State: NorthWestGravity
Backing Store State: NotUseful
Save Under State: no
Map State: IsViewable
Override Redirect State: no
Corners: +0+0 -0+0 -0-0 +0-0
-geometry 2560x1080+0+0
xprop:
_NET_WM_USER_TIME(CARDINAL) = 2464627
_NET_WM_ICON(CARDINAL) =
_VARIABLE_REFRESH(CARDINAL) = 1
_NET_WM_DESKTOP(CARDINAL) = 0
_NET_WM_STATE(ATOM) = _NET_WM_STATE_FOCUSED
WM_STATE(WM_STATE):
window state: Normal
icon window: 0x0
I3_FLOATING_WINDOW(CARDINAL) = 1
XdndAware(ATOM) = BITMAP
_NET_WM_NAME(UTF8_STRING) = "Counter-Strike 2"
WM_NAME(UTF-8) = "Counter-Strike 2"
WM_PROTOCOLS(ATOM): protocols WM_DELETE_WINDOW, WM_TAKE_FOCUS
_NET_WM_BYPASS_COMPOSITOR(CARDINAL) = 1
_NET_WM_WINDOW_TYPE(ATOM) = _NET_WM_WINDOW_TYPE_NORMAL
_NET_WM_PID(CARDINAL) = 322
WM_LOCALE_NAME(STRING) = "en_US.UTF-8"
WM_CLASS(STRING) = "cs2", "SDL Application"
WM_HINTS(WM_HINTS):
Client accepts input or input focus: True
window id # of group leader: 0x111ffdb2
WM_NORMAL_HINTS(WM_SIZE_HINTS):
user specified location: 0, 0
program specified minimum size: 2560 by 1080
program specified maximum size: 2560 by 1080
WM_CLIENT_MACHINE(STRING) = "helium"
_MOTIF_WM_HINTS(_MOTIF_WM_HINTS) = 0x2, 0x0, 0x0, 0x0, 0x0
STEAM_GAME(CARDINAL) = 730
It doesn't look any different from Sway, if I'm reading this correctly.
One difference I see is that the refresh rate options in-game includes 75hz when running i3; but that's probably not related to this fullscreen issue.
Possibly related: missing refresh rate option 75hz (only 60hz is available on Sway). On other desktops like Xfce or GNOME, 75hz is available.
It doesn't look like i3 considers the window fullscreen either - it's just a big floating window there.
Please fill out the following:
Sway Version:
Debug Log:
Configuration File:
Description: The game is set to run in fullscreen — and it seems to do so, because its window takes up the entire workspace — but Sway says
fullscreen_mode
is0
.See full output here: https://gist.github.com/o-alquimista/821755fd1133c90bf8b73b045234cd81#file-swaymsg-t-get_tree
This is a screenshot of the whole screen while running the game:
With the workspace in focus, if I press
$mod+f
once,fullscreen_mode
turns to1
; and, as a consequence, idle inhibitors and mako's do-not-disturb mode start working.~Possibly related: missing refresh rate option 75hz (only 60hz is available on Sway). On other desktops like Xfce or GNOME, 75hz is available.~
Workaround: