Open emersion opened 5 years ago
Render parts of the surface which are opaque with glDisable(GL_BLEND).
glDisable(GL_BLEND)
wlroots has migrated to gitlab.freedesktop.org. This issue has been moved to:
https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1680
Part of this is done in https://github.com/swaywm/wlroots/pull/3041.
Remaining work is to disable blending depending on the surface's opaque region.
Render parts of the surface which are opaque with
glDisable(GL_BLEND)
.wlroots has migrated to gitlab.freedesktop.org. This issue has been moved to:
https://gitlab.freedesktop.org/wlroots/wlroots/-/issues/1680