What steps will reproduce the problem?
1.in 3dsmax 2011, select bones and meshes of a character
2.export with opencollada
3.one in assimp viewer and see that mesh (node) are renamed, instead of bones
that have correct names.
What is the expected output? What do you see instead?
I expeted that mesh names are correct
What version of the product are you using? On what operating system?
3dsmax 2011 64bit on windows 7 64bit with opencollada 1.3.0
Please provide any additional information below.
If possible, please provide a sample file that can be used to reproduce the
problem.
Original issue reported on code.google.com by michele....@gmail.com on 27 May 2011 at 1:51
Original issue reported on code.google.com by
michele....@gmail.com
on 27 May 2011 at 1:51