Closed Scottss closed 5 years ago
I recloned and it fixed it.
Could this have something to do with the version of three.js? I know the newest version results in something similar (there was a major change in how the Object3D.lookAt function works) and I'm certainly planning to fix that issue.
After forking and cloning the project I loaded it up and I am having an issue with the players looking at a specific location on the ground. if they are in the air they float around and look like they are flying.