Open meqtMac opened 1 year ago
console.log(data: "arr transformed") let array: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] let jsArray: Uint8ClampedArray = .init(array) console.log(data: "newData created") let newImage = ImageData(data: .init(arr), sw: 600) console.log(data: "image created") context.putImageData(imagedata: newImage, dx: 0, dy: 0)
besides, I'm using WebAPIKit. let jsArray: Uint8ClampedArray = .init(array) function crashed.
let jsArray: Uint8ClampedArray = .init(array)
import JavaScriptKit public enum console { public static func log(data: JSValue...) { let this = JSObject.global["console"].object! _ = this["log"].function!(this: this, arguments: data.map{$0.jsValue} ) } } let document = JSObject.global.document struct Button { var object: JSValue init(_ title: String, onClick block: @escaping () -> Void = {}) { self.object = JSObject.global.document.createElement("button") object.textContent = .init(stringLiteral: title) let callBackClosure = JSClosure { _ in block() return nil } object.onclick = .object(callBackClosure) } } let button = Button("Button") { console.log(data: "creating array") let array: [UInt8] = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] console.log(data: array.jsValue) let jsUInt8ClampedArray: JSUInt8ClampedArray = .init(array) console.log(data: jsUInt8ClampedArray.jsValue) } _ = document.body.appendChild(button.object)
carton dev
click the button, and it seems crashes in JS Runtime.
besides, I'm using WebAPIKit.
let jsArray: Uint8ClampedArray = .init(array)
function crashed.reproduce the situation
click the button, and it seems crashes in JS Runtime.