swordlegend / recastnavigation

Automatically exported from code.google.com/p/recastnavigation
zlib License
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Detail mesh has holes sometimes #12

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The delaunay triangulation code which generates the detail mesh does not
ensure that the outline of the mesh is convex hull. This results sometimes
holes or completelly missing detail meshes.

The fix is to reimplement the detail mesh so that the delaunay
triangulation has the convex hull property (such as the implementation
explained in Computational Geometry in C).

Original issue reported on code.google.com by memono...@gmail.com on 21 Sep 2009 at 12:12

GoogleCodeExporter commented 9 years ago
This should be fixed now in revision r64.

Original comment by memono...@gmail.com on 23 Oct 2009 at 1:30