swordlegend / recastnavigation

Automatically exported from code.google.com/p/recastnavigation
zlib License
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Agent standing right in front of a blocked poly won't recognize when its flag is changed. #172

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Move an agent right next to a poly that is unpassable for him.
2. Change the poly flag to allow him to pass.
3. Trigger move command through the polygon.

What is the expected output? What do you see instead?
-----------------------------------------------------
Agent should move through the poly but does not. He still has his old local 
boundaries stored that say the poly is blocked. Thus he can't gain enough speed 
to allow for an update of the local boundaries in
dtCrowd::update().

Original issue reported on code.google.com by christop...@googlemail.com on 9 Jun 2011 at 12:27

GoogleCodeExporter commented 9 years ago
This should be fixed in the latest version from the SVN. Can you check if the 
update solves your problem?

Original comment by memono...@gmail.com on 11 Sep 2011 at 11:22

GoogleCodeExporter commented 9 years ago
Hi Mikko, I changed large portions of the code, so I can't update to newer 
versions so easily. I'm going to let you know once I make the next update..

Original comment by christop...@googlemail.com on 12 Sep 2011 at 7:54

GoogleCodeExporter commented 9 years ago

Original comment by memono...@gmail.com on 10 Mar 2012 at 9:03