Closed GoogleCodeExporter closed 9 years ago
You should use "solo mesh tiled" for large terrains. if the above will need
280M,
then the whole system will use a couple of gigabytes of memory.
There is a limit of 65536 navmesh polygons per mesh. If your terrain is really
big,
then you should use tile mesh and only load the tiles you really need.
Original comment by memono...@gmail.com
on 2 Apr 2010 at 8:27
thanks for your answer:)
when i use "solo tiled",there's error too,but in different place
then i turn to "tile mesh",but i only build half of the whole terrian,i take it
down
to the attached file
Original comment by sandy...@gmail.com
on 2 Apr 2010 at 10:15
Attachments:
Try using larger tile size, for example 256 or maybe even a bit larger.
Original comment by memono...@gmail.com
on 2 Apr 2010 at 10:44
Original issue reported on code.google.com by
sandy...@gmail.com
on 2 Apr 2010 at 8:23